Halo Reach developer interview

RDJ134 16 februari 2010 om 02:21 uur

De website Worthplaying heeft het erg druk met developer interviews, want vandaag versceen er een interview met Marcus Lehto de creative director van Halo Reach, en deze verteld ons alles over over de nieuwe engine,wapens en voertuigen.

WP: How about the single-player portion? Can you talk about any new weapons or vehicles that we'll see in the single-player mode?

ML: Sure. For both single-player and multiplayer, we try to make our sandbox apply to both throughout the game, so we definitely have a ton of new weapons that are going to enter into this game. We showed a couple of them here at the X10 Microsoft event. The designated Marksman Rifle and the new Needle Rifle are both fantastic mid- to long-range weapons that are precise. They're really fun to play with and are really going to add a great new strategy to gameplay, both in campaign and multiplayer.

We've got new vehicles entering the mix as well. One of them we saw in the Video Game Awards trailer was the Falcon. It's a really cool new aerial vehicle that we've got entering both campaign and multiplayer.

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