Zijn Season Passes een goed of slecht idee??

RDJ134 19 oktober 2012 om 17:58 uur

Het grote magische woord van 2012 is toch wel Season Passes, want elke grote tripple A titel lijkt dit nieuwe zakelijke model te omarmen. Want wat je eigenlijk doet is vooruit betalen op DLC die nog gemaakt moet worden. Daarom is het ook een Dillema, want om een kleine veertig Euro op te hoesten voor iets waarvan je niet eens weet wat je te wachten staat is voor veel gamers een irritatie. Daarom heeft de website Cheatcc.com dit erg interessante artikel geschreven. Maar hoe denken jullie hier over??


Now that so many companies have adopted Season Passes as their own, the natural question that arises is simple: is all that money worth it?

Well, yes and no. As usual with debates such as these, the answer really depends on who you're talking about. For the dedicated fan who has been eagerly anticipating a game for months, pulling the trigger on a Season Pass is probably a no-brainer. Such gamers, the kind who companies make collector's editions for in the first place, are usually the kind who will love a game no matter what any critic or other player would say otherwise. Buying a Season Pass right away shows a remarkable level of commitment to a given game, and since no one is forcing anybody to buy the Pass, I don't see the harm done toward those hardcore segments of certain games' fan bases. The amount of time they'll likely put into the game will probably match up with their financial commitment to it anyway.

For the rest of us, though, the Season Pass model gets a tad more irksome. Plenty of fans are still incensed at the idea of paid DLC in general, and while that may not always be the fairest judgment in some cases-production costs on blockbusters are skyrocketing, after all, and you can't always fault a business for doing what businesses do-it remains an argument with sizable traction behind it. $60 is not exactly chump change, so the thought of paying that much and still not getting every bit of content for your purchase sends many gamers into fits. Throwing a Season Pass into those fits, what with its promise of "discounted prices" and all, only solidifies paid DLC as something that's here to stay. Some changes don't always go over well.

But the biggest annoyance Season Passes bring to the table just may be its fundamental attitude. To be blunt, Season Passes are arrogant. They're almost too sure of how good they think their products will be. It's understandable for a publisher to hype up their product, sure, and money is always going to be the bottom line, but there's just a certain air around the very idea of a Season Pass that screams overconfidence. So much of this industry is volatile, so many games end up not being as good as they first seem, and some promised content doesn't even end up being released, so for a company to ask for almost the price of a full game before the content is even made can be a bit offputting.

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