Assassin's Creed III Developer Interview

Gtamen 29 oktober 2012 om 16:35 uur

Nog 2 dagen en dan kuinnen we eindelijk beginnen aan Assassin's Creed III. Tot die tijd heeft Worthplaying.com een interview gehad die je hier kan vinden


WP: We got to play two of the brand-new Assassin's Creed III multiplayer modes, Domination and Wolf Pack. Let's start with Wolf Pack. That's the first time that cooperative multiplayer has been brought into Assassin's Creed. How did that come about? How do you look at a game that's traditionally been competitive, and what was the inspiration for the co-op?

DK: It's something that we wanted to do since a long time ago. You really have the fantasy to play with your buddy against the system and hunting targets together and things like that. It's something we wanted to do a long time ago, but we needed time to find the right formula. We just thought, what would be the best thing to do with buddies? Hunt down targets together, but it wouldn't make a very good mode. So then we came up with the idea of the limited time and having to battle against time and always while keeping track of the score. In all of our modes, we have the score thing so you don't have to do a lot of kills, but you have to do good scores to win the session, and we wanted to do the same thing on the co-op experience. So that's why we came up with the idea of beating the score threshold within a limited time

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