Drie redenen waarom Boss Fights uit games zouden moeten verdwijnen

RDJ134 5 februari 2013 om 16:21 uur

Ik heb absoluut geen idee wat de redactie van UpRoxx heeft zitten roken toen ze dit artikel schreven. Want ze komen met drie 'redenen' waarom eindbazen gevechten niet meer thuis horen in games van tegenwoordig. Wat denken jullie er van??


Most Boss Fights Aren't Challenging Once You Know What To Do

Dishonored has precisely one boss fight in the entire game, and you can beat it by using your powers cleverly or by being a master of timing. Or you can just sit in a window and smack him with crossbow bolts.

Granted, you don't have to fight this guy. The real fun comes in not fighting him. But it's still an illustration of a fairly serious problem: Boss fights are difficult to design to avoid a player essentially opting out of them. Deus Ex: Human Revolution featured a skill called the Typhoon that's literally a Skip Boss button. Press it a few times, watch the cutscene, and move on to the part of the game you care about.

So is the boss fight unsalvageable? No. But game developers need to start being more creative. Fighting a boss is a chore, right now, but bosses that can be beaten multiple ways, or avoided entirely by clever gamers, are the way of the future. Most games are becoming increasingly nonlinear in how you can approach playing them even if your path is relatively straightforward, and the boss fight has to do the same.

Batman: Arkham City, for example, has quite possibly the best boss fight of this hardware generation in the form of Mr. Freeze: A tense and complex fight that requires timing, forethought, and coolness under pressure. It's possibly the most Batman-esque moment in either game, where you go up against a stronger opponent and outthink him. God Of War III got around it by turning a boss into a level you crawl all over like a flea. DmC: Devil May Cry has moments in one boss fight where you fight enemies in the middle of news chopper footage.

That's the key. Bosses need more tactics, more variety, and more ways to fight them. Rinse and repeat is for shampoo, not video games.

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