Video toont Sim City's debug mode

RDJ134 14 maart 2013 om 16:11 uur

Sim City, de game waar zoveel gamers al eeuwen op zaten te wachten en één grote teleurstelling werd. De servers plat en dan is het kut spelen met een game die een always online verbinding eist. Maar hackers hebben een weg er om heen gevonden, en kan de game worden gespeeld via de debug mode en dan heb je geen online verbinding meer nodige. Coole shit, maar toch ook weer niet want de kans dat je gebanned gaat worden is groot. Dus mensen die de game gekocht hebben zijn tot in tegenstelling van de downloaders weer eens goed genaaid dankzij DRM.







So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.

Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.

This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.

Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P

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