Call of Duty Ghosts heeft dedicated servers op alle consoles

Gtamen 8 oktober 2013 om 09:08 uur

Onder het motto beter laat dan nooit is Call of Duty eindelijk er achter gekomen dat lag compensation en P2P niet werkt en het hoog tijd is voor dedicated servers. Ik denk persoonlijk dat het te laat is, want als ik naar de pre-orders kijk zie ik dat de franchise steeds meer naar beneden aan het gaan is. Maar goed, we zullen het zien over vier weken.


GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone's online experience. We've already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can't wait to see you all online.

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