Zes video games met een exreem oog voor details

RDJ134 29 september 2014 om 16:20 uur

De meeste gamers zullen niet al te veel aandacht schenken aan details in video games, want het is amusement en dan wil je bijvoorbeeld niet weten dat Gotham bijna één op één is na gemaakt of dat het weer in Shenmue (serieus, speel deze game minimaal één keer in je leven) het echte weer is op die dag in dat jaar. De website Cracked.com heeft nu dit artikel gemaakt met zes video games die extreem gedetailleerd zijn.


#3. Shenmue Has a Life of Its Own -- Right Down to the Actual Daily Weather from 1987

We've already told you about how Shenmue makes you get a tedious day job in the name of realism, but that merely scratched the surface of the developer's obsession. While the game is nominally about a teenager named Ryo searching for his father's killer, most of your time is spent exploring an incredibly intricate recreation of Yokosuka, Japan circa 1987. You can open every drawer, flip every light switch, and explore every one of the town's shops, bars, and arcades (assuming they're open for business).

Lots of games have day/night cycles, but Shenume went all-out to create a town with a rhythm of its own. Hundreds of non-playable characters keep to schedules and live their own little independent lives. In the morning, though the player almost certainly won't see it, each character wakes up, has breakfast, and goes to work. If they're unemployed, you might spot them taking a stroll or cleaning up around the house.

Life in Shenmue carries on pretty much regardless of what the player does (this led to a hilarious glitch in development where Yokosuka turned into a ghost town because all the characters tried to buy breakfast at the same time and got stuck in the convenience store). You just show up to watch the story unfold. And your reward for finishing the game is further proof that the developers might have had some sort of DSM-recognized obsession.

If you choose to play again, you get the thrilling option of replaying with the actual weather in Yokosuka during the game's time frame of November 1986 to April 1987. Shenmue's designers modeled each game day's weather based on the meteorological records of the Tokyo suburb.

So if you've ever wondered whether it snowed in Yokosuka on March 3rd, 1987, Shenmue offers you the chance to finally find out for yourself. Remember, this is a hidden feature -- gaming meteorologists already had to invest around 20 hours into unlocking "anal-retentive forecast mode," and they need another 20 hours to fully appreciate the fact that some Japanese people got to enjoy a few sunny winter days two-and-a-half decades ago. But who wouldn't want to play a great game a second time around to see the pixelated skies in a slightly different order?

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