5 Bizarre Realities Of Video Game Universes We Just Accept

RDJ134 16 oktober 2016 om 19:26 uur

Als je video games speelt accepteer je diverse dingen zoals dat jij een soort van onsterfelijke god bent en de video game wereld je speeltuin en dat bepaalde dingen eigenlijk gewoon zijn geworden. Dieren die je aanvallen, mensen die allemaal gek en gevaarlijk zijn etc etc. Daar over gaat dit artikel van de website Cracked.com en die halen een aantal hele goede punten aan.


#5. All Animals Are Insane

Occurs In: Far Cry, GTA, Elder Scrolls, Red Dead Redemption

If you've ever seen a wild animal in the real world, you already know most of them are startled by tiny noises and flee from humans. In a video game world, every animal leaps directly at your face. It doesn't matter if you're holding fire, made of fire, or blasting fire out of a revving chainsaw -- every animal is determined to maul you to death with beak, claw, or flipper.

In Red Dead Redemption, bears stalk the woods in eight-bear combat squadrons. In Far Cry, they maniacally charge toward the sound of gunfire. You even have to fight them in the fucking Simpsons arcade game. And if your game has sharks? That shark's only goal in life is biting you in half, end of discussion. Despite you being far, far outside their natural food chain, every video game animal wants to eat you at all costs.

Let's take a closer look at Far Cry. Any wildlife you encounter in the series is overtly, absurdly aggressive. Warthogs, snakes, even goddamn EAGLES. Look at this madness. Has any eagle ever decided to up and leave the troposphere to impulsively peck the face off a random gunman? For something like this to happen, God has to sit on His remote, but in video games, it is every eagle's default setting.

In Fallout, every insect and mammal within 100 yards will stop what it's doing to eat you. Even gentle creatures like a radioactive two-headed deer might suddenly decide you need to be headbutted to death. And any game with mountain lions features only one type of mountain lion: the North American Dick-Charging Puma. GTA is set in a noisy analogue of LA, but every nearby hiking trail is infested with speeding, ball-seeking cougars.

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