Gerucht: Microsoft gaat Kinect finetunen

RDJ134 18 december 2010 om 21:06 uur

Het gerucht op het internet gaat nu dat Microsoft bezig is met het finetunen van de Kinect, daar door zal de accuratie toe nemen en oa vingers en handen beter worden herkend. Dat is goed nieuws om een nog betere ervaring te bieden.

Microsoft's Kinect team is said to be working "very hard" on a switching or compression technology that will allow a greater amount of data to pass through Kinect to the Xbox 360 console.

The depth sensor used by Kinect is also dictated by firmware - it is currently set at a 30 frames per second limit and a 320x240 resolution limit.
At a 640x480 resolution, however, Kinect could begin to detect fingers and hand rotation - an effective quadrupling of its accuracy.

The issue relates to the USB controller interface, Eurogamer was told. It is capable of around 35MB/s, but it only uses around 15/16MB/s.
This artificial limit is in place because multiple USB devices can be used at once on an Xbox 360.

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