John C. Reilly en Sarah Silverman over Ralph Breaks the Internet

RDJ134 21 november 2018 om 17:11 uur

Het is je niet ontgaan dat John C. Reilly en Sarah Silverman het PR circuit doorlopen om Ralph Breaks the Internet te promoten. Zo mocht ook de website Coming Soon een interview houden met John C. Reilly en Sarah Silverman, waar van je hier onder een klein stukje kan lezen.


Question: John, what's it like for a vintage arcade character like Ralph to find himself in the internet?

JOHN C. REILLY
: Well, I'm a vintage human being. The character was initially conceived as a fish out of water character. A lot of what we played with in the first film was, how does Ralph behave, or how does any video game character behave, in a game that's not his own? The internet is this literally infinite landscape. There are a lot of really fun metaphors that we're also playing with in the film. The arcade is like the childhood arena of their friendship, and the internet represents the larger world beyond, as they grow and mature. Ralph really worked so hard to get a friend, in the first film. He was like, "Got it. Rest of life, solved." And then, Vanellope starts to grow and mature, realizing that she wants to feel like she belongs somewhere and that's not her candy game. I think a lot of kids and adults will find a lot of stuff in the film that they can really relate to, in terms of the way relationships evolve. And certainly, there are jokes that operate on a lot of different levels.


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