Homefront PC Patch 1.0.4x specs

RDJ134 24 mei 2011 om 04:01 uur

Helaas is Homefront gigantisch geflopt *verassing*, maar voor alle veertig mensen die het nog spelen is er goed nieuws. Want er wordt keihard gewerkt aan een nieuwe patch die een shitload aan problemen moet gaan oplossen, welke dit zijn kan je hier onder lezen:

New Server Options:

  • Increase Weapon Damage
  • Increases weapon damage for head and torso shots with all weapons.
  • Increased Weapon Recoil
  • 15% recoil increase across all weapons.
  • Reduce UI Elements Shown
  • Disables UI elements such as ammo count for all players.
  • Only Squad Members on Map
  • This restricts the player position information shown on the mini-map to only include squad members and players that have been spotted.
  • Only Show Ally Names
  • Player nameplates for enemies will not show up.
  • Require Manual Weapon Reload
  • Disables auto-reload for all players on the server.
  • Disable Death Follow Cam
  • Disables the follow cam that is ordinarily shown when players die.
  • Force First Person Cockpits
  • Third person view is not permitted for drones or vehicles when this option is enabled.
  • Reduce Ability Effectiveness
  • Limited duration for thermal goggles and personal UAV.
  • Force Ace Helicopters
  • Enforces ace as the difficulty setting for all helicopters.

    NOTE: To disable specials and vehicles, scale the battlepoint earnings to 0% and set the initial BP to 0

    Dedicated Server Tool:

  • Improvements to the dedicated server tool UI.
    o Added new dedicated server settings to the tool:
    o Initial BP
    o BP earning scaling
    o Respawn delay timer
    o Idle kick time

    Voting parameters:
    o Enable voting
    o Minimum players in a server before player voting is active
    o Vote pass %
    o Vote cooldown time (per user)
    o Vote duration
  • The autobalance status label will now display information on remaining swaps.

    Balance Improvements:

    M4:
  • Increased damage vs. infantry head to be less effective at long range (compared to that of the ACR).
    ACR:
  • Increased damage vs. infantry head, chest and abdomen to be more effective at long range.
    SV45 SMG:
  • Increased damage values vs. infantry to be more effective at range.
  • Slightly increased infantry default material damage to be more effective at short range.
    Diablo SMG:
  • Increased damage vs. infantry be slightly more effective at range.
    M200 Sniper Rifle :
  • Increased damage values vs. infantry to account for enemy health regeneration.
  • Adjusted damage range to be more lethal at short/medium range.
    Cluster:
  • Increased Battle Points to 1600.
    Hellfire:
  • Increased Battle Points to 1300.
    Phosphorus:
  • Increased Battle Points to 1600.
    AntiTank Drone Dumb fire Missile:
  • Damage increased vs. infantry.
    M1A3 Abrams:
  • Increased damage resistance from the front of the tank.
    LAV Rocket (Seat 1):
  • Increased damage vs. M1A3 Abrams
  • Decreased damage vs. LAV
  • Adjusted over armor effectiveness to compensate for damage changes.
    LAV 30mm Cannon:
  • Increased damage vs. M1A3 Abrams
  • Decreased damage vs. LAV
  • Adjusted over armor effectiveness of the Tanks to compensate for changes.
    Proximity Launcher:
  • Decreased damage vs. M1A3 Abrams.
    Rocket Launcher:
  • Increased damage vs. M1A3 Abrams, and adjusted over armor to compensate for this damage change. MD600 Mini Gun:
  • Adjusted damage values vs. Scout Heli and Apache Heli. Prior to this change, a proficient Scout pilot could take out an Apache with one extended burst. It now requires at least one cool down to kill.

    Anti-cheat Support

  • Cheat detection improved
    o Global banlist:
    o Each time a server boots, the entire global banlist will be pulled down from the URL specified in the playlist file.
    o On each round change an incremental download is done based on sequence number.
  • Reageer