Vijf klassieke games met een WTF achtergrond verhaal

RDJ134 25 juli 2011 om 18:31 uur

De website Cracked.com heeft vandaag een mooi artikel geplaatst over vijf klassieke videogames die een nogal hoog WTF achtergrond verhaal heeft. Want bij de arcade klassieker Donkey Kong waren we in de waan dat Jumpman aka Mario de held was, maar volgens de handleiding was het juist hij die de grote aap gevangen hield en mishandelde. Interessante shit die verplichte kost is voor iedere zelf respecterende gamer.


#5. Donkey Kong

What we thought was going on:

We all know the story of Donkey Kong, right? It's just the plot of King Kong, Japanified: Giant ape escapes, kidnaps a woman, runs to the top of someplace high, is put in its ape-place by a plumber who isn't entirely clear on his job description.

The WTF Backstory:

Except that Mario is the villain in Donkey Kong.

According to the game's manual, Donkey Kong was actually Mario's pet ape. Without even venturing into the shaky moral and legal issues of primate ownership, it gets way worse from there: The reason Donkey Kong escaped in the first place was only because Mario was abusing him. That's not our accusation; the manual spells that out, plain as day: "[Donkey Kong] is actually [Mario's] pet who was mistreated." The manual doesn't get really specific as to exactly how DK was being abused -- presumably because even jaded 1980s game designers figured that was some heavy shit to lay on a kid -- but it's not hard to fill in the blanks

The poor beast suffered years of physical abuse and neglect, can you blame him for reacting poorly when he finally got his shot at freedom? We don't blame the abused dog if it bites the mailman, can we blame DK for grabbing Mario's girlfriend, Pauline (safe to assume also an animal abuser, if only by proxy) and simply running away? He didn't even hurt anybody, he just ran. And we all know what happens next: Mario, possessed by the invincibility of rage, hurdles every obstacle in the pursuit of his frightened pet -- barrels will not stop him, fireballs will not stop him, ramshackle construction sites will not stop him, nothing will stop him, not even death (he's got extra lives) -- until he slowly but surely chases down the cornered, abused, terrified monkey, and drops him from the top of a skyscraper.

We should probably tell you that the Donkey Kong of today -- the one seen happy and healthy in all the current Nintendo games? Rare made a very specific point of mentioning that he's not the original DK; that's his son. Now, they're not outright saying what happened to the original Donkey Kong, but it's best not to look too closely between the lines.






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