De zes dingen die elke Rockstar game fout doet

RDJ134 3 augustus 2011 om 21:20 uur

Rockstar games staan voor vele uren zo niet weken speelplezier, maar al hun grote titels hebben volgens deze lijst van de website Dorkly.com een aantal fouten die steeds terug keren. Als je echt gaat mieren neuken zit er een kern van waarheid in, aan de andere kant de games zijn altijd zo leuk om te spelen dat je voor sommige dingen gewoon je ogen sluit, daarom ben ik het ook niet helemaal eens met de lijst. Laat hier onder even weten of Dorkly.com gelijk heeft of niet.


6. Commitment to Realism Over Fun

In real life, you're not suppose camp within 100 feet of a trail. You're not supposed set up your tent on top of living plants, and it's in your best interest to sleep on a level surface. I understand why all of those things are important in real life. I don't understand why they're enforced before you can quick travel in Red Dead Redemption.

Rockstar games are usually referred to as sandbox games. I'd say they're closer to playgrounds. The insane level of realism creates a miniature version of reality to play in. They do a great job. It's why driving on the sidewalk in GTA is so fun. Sometimes, though, they get carried away. At some point realism gets too close to reality, which is boring.

Here is a small sample of things I don't enjoy doing in real life, let alone in a videogame: getting tired after running a short distance, going to a store and finding out it's closed, delivering pizzas, working out. If I thought working out was fun, I wouldn't be playing a videogame.

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