Forza Motorsport 4 krijgt een Warthog en meer

RDJ134 26 augustus 2011 om 18:55 uur

Gisteren werd bekend waarom Electronic Arts aka EA dus schijnbaar ook staat voor Echte Assholes. Want de reden waarom er in Forza Motorsport 4 geen Porsche wagens zit, is omdat Electronic Arts hier de licentie op heeft en gewoon weg niet wilt delen met Turn 10 of andere game developers. Maar 43 Industries is gelukkig niet zo kinderachtig en hebben toestemming gegeven om een heuse Warthog uit Halo in de game te stoppen.






Turn10's creative director Dan Greenwalt issued the following statement:

While Forza Motorsport 4 will feature RUF, it will not include Porsche cars. As many of you know, since the beginning of the Forza franchise, the Porsche license has been available only through a sub-licensing deal with EA. In Forza 3, we were able to feature more than 35 different Porsche models by offering to collaborate with EA. For Forza 4, we were looking forward to adding even more Porsche cars, and we were especially looking forward to featuring multiple Porsche experiences in our new Autovista mode. In the end, however, EA couldn't see their way towards collaborating again.

We've asked our contacts at EA to reconsider their position frequently and regularly over the last 18 months. We also reached out to various influential people in gaming to lobby on our behalf, and on your behalf, but that was to no avail.

In our business, we stay friendly with all of the manufacturers and licensors necessary to deliver players rich and innovative automotive experiences. As you'd expect, this includes quite a few key people in Porsche circles. To make sure we tried everything, we consulted with these advocates and were happy to find they were already aware of the situation and lobbying from within on behalf of Forza 4--and, despite the result, we thank them for their efforts.

While we respect EA's need to run their business as they see fit, we've regularly collaborated in the past and hope we can find our way back to that approach. Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we've always found that we just weren't willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem.

Reageer