Trailer, info en Kinect Details van Halo: Combat Evolved Anniversary

RDJ134 18 oktober 2011 om 00:53 uur

Goed nieuw voor de fans van Halo, want Halo: Combat Evolved Anniversary is gold gegaan en zal dus binnenkort uitkomen. Voor wie nog niet bekend is met de originele Halo, is dit de grote kans om het begin van de First Person Shooter genre op de consoles opnieuw te beleven en uiteraard met een nieuwe engine die de game nog mooier maakt. Bovendien krijg het ook Kinect ondersteuning door middel van oa voice commands. Vette shit waar ik persoonlijk heel erg naar uit kijk, omdat de alle Halo games op het origineel na heb uitgespeeld.






High Noon returns players to the familiar canyons and catwalks of Hang 'Em High, now re-imagined for "Halo: Anniversary" with unprecedented detail. The vast generator complexes, which power this enormous slip-space portal, allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team-based combat in both Slayer and Objective gametypes (4 - 12 players).

343 Industries also unveiled details about Kinect functionality in "Halo: Anniversary," including voice commands and a new feature that lets players gather canonical information as they explore "Halo" and relive the iconic adventure:

Analyze Mode - Analyze Mode is a Kinect-exclusive feature that allows players to "scan" items of interest within the "Halo: Anniversary" campaign to populate the Library, an interactive encyclopedia of "Halo" lore. Once in Analyze mode, new articles of interest can be added to the Library by focusing the reticule on them and saying "Scan."
The Library - The Library is an expansive index that provides detailed information on items of interest players have scanned through "Analyze Mode," such as vehicles, characters, enemies and weapons. Through the use of gesture controls, players can explore the entire Library at any time and then return to the campaign to continue unlocking more secrets within the "Halo" universe.
Voice Commands - Harness the technology of Kinect for Xbox 360 to reload your weapon, throw grenades, switch seamlessly between Classic and Re-mastered graphics and more, using only your voice.
ATLAS Companion Experience and Custom Challenges Usher in the Next Evolution of Halo Waypoint
Halo Waypoint has been the ultimate destination for "Halo" fans on Xbox LIVE since 2009, and this past weekend, 343 Industries offered a sneak peak of what's in store for the groundbreaking online service this Christmas:

New Halo Waypoint Interface - A revamped design and user interface lets players navigate Halo Waypoint and access the content they want more easily than ever before, whether they're online, on their Xbox 360 or on their Windows Phone.
Halo Waypoint ATLAS - Available on Windows Phones this Christmas, Halo Waypoint ATLAS (Advanced Tactical Assault System) is a new mobile experience that offers players a detailed, top-down view of any "Halo: Anniversary" or "Halo: Reach" map in real-time, letting them monitor teammates' movements and positions as they play. This innovative app encourages strategic gameplay and offers a fun companion experience to any multiplayer match.
Custom Challenges - Building upon the "Halo" series' genre-defining user-creation toolset, 343 Industries is empowering the community even further by introducing Custom Challenges in "Halo: Anniversary" and "Halo: Reach." For the first time, players will be able to issue custom Challenges and create friendly competitions with Xbox friends, unlocking infinite creative possibilities to invent and test their "Halo" skills against one another.
For example, players can create a Challenge to get a specific number of headshots (say 50) in Multiplayer, within 24 hours. They can then try the challenge themselves, or invite their friends to give it a shot to see who can get the most headshots. Challenges can be created for Campaign, Matchmaking Firefight, Multiplayer and even Custom modes.
Players will also be able to earn "Halo: Reach" Credits by completing Custom Challenges, infusing new creative potential into the game's deep player progression system, and leveraging all the great new multiplayer maps from "Halo: Anniversary."
Key Features.

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