Dead Island update voor de consoles beschikbaar

RDJ134 11 november 2011 om 18:50 uur

Dat Dead Island een hele brute first person zombie survival game is, kon je twee maanden geleden al in mijn review hier op Eigenwereld.nl lezen. Maar de game had nogal last van een aantal bugs die zelfs door een aantal patches niet weg waren te krijgen, maar de developers hebben goed naar de feedback geluisterd en hebben enkele dagen geleden een update voor de PlayStation 3 en de Xbox 360 versie vrijgegeven. Deze lost niet alleen een hoop problemen op, maar voegt ook een hogere level cap en een aantal leuke goodies toe.


The new patch is ready to roll out! The PS3 patch will be released today at midnight (GMT 1). The Xbox 360 patch will follow tomorrow at noon (GMT 1). The patches contain several gameplay and interface improvements as well as some goodies like new blueprints for weapon mods.



This patch includes the following fixes:

1) Gameplay improvements
Level cap raised to 60
New blueprints for weapon mods added
Infected damage reduced
Infected no longer interrupt player attacks
A series of improvements to subsequent playthroughs implemented:
quest XP rewards adjusted
XP rewards for challenges adjusted
in subsequent playthroughs XP is awarded for all quests completed in co-op
Purna's ammo carrying capacity increased by 50%
Character state from a save game can now be loaded when using the Start from Chapter option
New balancing option added: enemy levels can now be adjusted independently for each co-op player
Players respawn with more health
Picklock skill level required to open a lock is now clearly indicated
Improved rewards in weapon crates
All weapon crates now contain rewards
Kick ability balanced, now requires stamina
Items can now be picked up instantly; this is reflected in adjusted animations

2) Fixes and interface improvements
Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
Fix: equipped items no longer swap mysteriously after drinking an energy drink
Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
Fix: loot from dead enemies is now always identical for all co-op players
Fix: Purna no longer finishes her Fury with fists equipped
Fix: map tracking after death
Fix: zone info in the quarantine zone (City of Moresby)
Tweak: respawn point selection is now smarter

3) General
Improved stability and network performance in co-op
Quest and reward fixes implemented

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