Elf nieuwe screens van de Max Payne multiplayer

RDJ134 15 december 2011 om 05:06 uur

Gisteren verscheen er één nieuwe screenshot van de Max Payne multiplayer mode, en vannacht kwam er een volledig setje achter aan. Net als wat meer details over deze mode, die nu toch wel heel interessant begint te worden. Iets zegt me dat dit een verdomd vette game gaat worden.


Max Payne 3's attempts to give more definition to the spontaneous type of narrative you get in a round of multiplayer. To do this it's created a new mode called Gang Wars, the centrepiece of Payne's multiplayer suite. A typical match, for instance, might kick-off during the calamity of a drug deal gone horribly wrong. You must collect duffle bags gorged with cash and ferry them back to safe points. It's a standard multiplayer objective but the difference comes in the next round; instead of tasking you with the same objective, the mission changes and draws upon the events of the preceding round not only to give context but motivation for the new task.

The reasoning behind the mode is not force a new story upon players but to "highlight the dramas that happen," according to Bewsher. So in round two, for instance, a bounty might be placed on the head of the previous round's most lethal player. Or you might have to grab land from the dominant team. Say you successfully won the most new territory, in the next round you might have to frantically run around defusing bombs set on your new turf.






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