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[PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: vr 12 feb 2010, 20:45
door Rick-Bellic
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: za 13 feb 2010, 12:13
door baxic
Toen ik van deze game hoorde was niet lang na de release van fallout 3 vondt ik het echt geld klopperij
MAAr nu heb ik de trailer gezien en kan ik eigenlijk niet wachten tot ie uitkomt
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: za 13 feb 2010, 14:26
door Greenwork
Lijkt mij wel gaaf. Bij Fallout 3 twijfelde ik of ik 'm zou kopen, en heb dat niet gedaan. Misschien ga ik het bij deze wel doen.
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: za 13 feb 2010, 14:30
door baxic
ik heb nog steeds fallout 3 hier liggen voor de xbox360 alleen xbox verkocht en al mn games behalve die.
heb hem ook voor de pc vindt ik wat chillur spele
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: ma 15 feb 2010, 12:12
door Remoc
Ik hoop dat Fallout Las Vegas beter draait dan fallout 3. Want op de ps3 waren er zo veel freezes, vooral als je in VATS mode ging. En nee ik was niet de enige zoek het maar na op internet. Schandalig dat ze dat nooit gefixed hebben.
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: ma 15 feb 2010, 19:44
door Rick-Bellic
Nieuwe informatie:
- The Brotherhood of Steel is back, but the core story revolves around the NCR and Caesar's Legion.
- SPECIAL now has descriptions - eg CHA 10 = Cult Leader, EN 1 = Basically Dead.
- Those descriptions for Strength: 10 - Hercules' Bigger Cousin 9 - Doomsday Pecs 8 - Circus Strongman 7 - Beach Bully 6 - Barrel Chested 5 - Average Joe 4 - Lightweight 3 - Doughy Baby 2 - Beached Jellyfish 1 - Wet Noodle
- You get a Vault 21 jumpsuit from the doc who revives you, along with a pistol and a Pip Boy 3000.
- Weapons can be modified, but modifications only have positive results. The magazine implies you won't need to make a choice between different mods, because they won't be mutually exclusive.
- And a little later the magazine contradicts itself by writing that adding a larger magazine increases reload times.
- Every weapon has a special attack, not just the golf club. It seems that Fore! does not mean groin shots are back for every weapon.
- Guns have different knockback amounts, pistols don't do much, shotguns blast people away.
- There's a town-specific reputation, and Obsidian has 'hinted' that the reputation will impact endings.
- Karma has been overhauled, tracking the factions and ideologies that you agree with.
- Nightkin are back, as blue-skinned Super Mutants who've gone schizophrenic through Stealth Boy use. They attack you while cloaked, deactivating cloak at the last minute to hit you with a club.
- The Tabitha situation can also be resolved by convincing Tabitha to revolt against the other Super Mutants.
- Helios One is not only a power plant, but also the location of the controls of a solar weapon developed by Poseidon Energy which you can employ yourself.
- You can now choose the main character's age.
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: di 16 feb 2010, 02:54
door RJ133
ik hou niet zo van rpg's maar fallout was voor mij een hele goeie
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: di 16 feb 2010, 15:25
door baxic
Rick-Bellic schreef:Nieuwe informatie:
- The Brotherhood of Steel is back, but the core story revolves around the NCR and Caesar's Legion.
- SPECIAL now has descriptions - eg CHA 10 = Cult Leader, EN 1 = Basically Dead.
- Those descriptions for Strength: 10 - Hercules' Bigger Cousin 9 - Doomsday Pecs 8 - Circus Strongman 7 - Beach Bully 6 - Barrel Chested 5 - Average Joe 4 - Lightweight 3 - Doughy Baby 2 - Beached Jellyfish 1 - Wet Noodle
- You get a Vault 21 jumpsuit from the doc who revives you, along with a pistol and a Pip Boy 3000.
- Weapons can be modified, but modifications only have positive results. The magazine implies you won't need to make a choice between different mods, because they won't be mutually exclusive.
- And a little later the magazine contradicts itself by writing that adding a larger magazine increases reload times.
- Every weapon has a special attack, not just the golf club. It seems that Fore! does not mean groin shots are back for every weapon.
- Guns have different knockback amounts, pistols don't do much, shotguns blast people away.
- There's a town-specific reputation, and Obsidian has 'hinted' that the reputation will impact endings.
- Karma has been overhauled, tracking the factions and ideologies that you agree with.
- Nightkin are back, as blue-skinned Super Mutants who've gone schizophrenic through Stealth Boy use. They attack you while cloaked, deactivating cloak at the last minute to hit you with a club.
- The Tabitha situation can also be resolved by convincing Tabitha to revolt against the other Super Mutants.
- Helios One is not only a power plant, but also the location of the controls of a solar weapon developed by Poseidon Energy which you can employ yourself.
- You can now choose the main character's age.
de helft snap ik niet maar wat ik wel snap is vet
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: di 16 mar 2010, 19:57
door DanielBoss
Ik heb Fallout3 behoorlijk snel uitgespeeld. Ik wil ga hem binnenkort even weer installeren en dan wat beter doorspelen, wat rustiger. Volgens mij verdient die game dat ook wel
.
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: ma 27 sep 2010, 09:18
door Rick-Bellic
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: ma 27 sep 2010, 17:01
door baxic
dit wordt geen instant but misschien na een maandje
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: ma 27 sep 2010, 18:12
door woutersuper
als ie nog maar 30 euro is ofzo
of misschien helemaal niet, ik wacht liever op een nieuwe elder scrolls
Re: [PS3/PC/Xbox360] Fallout: New Vegas
Geplaatst: za 02 okt 2010, 15:11
door Rick-Bellic