Gisteren was het precies zeventig jaar geleden dat Joodse burgers in het Poolse Warsaw in opstand kwamen tegen hun Duitse bezetters en dit met geïmproviseerde wapens en explosieven drie maanden vol wisten te houden. Waarna de nazi's de wijken plat bombardeerde en de SS troepen naar binnen stuurde die alles vermoorde wat bewoog. Nu zeventig jaar later kwam er de game Enemy Front uit, die helaas erg laag onder de meeste gamers hun radard ging, waar in je kan spelen als het Joodse verzet en Duitsers in hun zuurkool maler kan schieten.
Maar wie gistermiddag zat te spelen rond 5 PM aka W Hour kreeg een verrassing, de game stopte en toonde een video met de boodschap dat de gebeurtenissen ooit echt waren en de mensen geen save of respawn points hadden. Mooi gebaar om gamers er aan te herinneren dat fictie en realiteit twee verschillende dingen zijn. De videoboodschap is ook online gezet en deze kan je hier onder bekijken.
0 years after the Warsaw Rising CI Games prepared something unique for players of Enemy Front. On August 1, at 5 pm ("W" Hour), the game will freeze for one minute. Players all around the world will be able to honor the Warsaw Insurgents at the same time as Poles, while learning about the history of the Rising. This global scale initiative in the virtual and real worlds was initiated by McCann Worldgroup Poland. The goal of the event is to draw the world's attention to the largest military action of the resistance in the history of Nazi-occupied Europe.
ONCE IT WAS NOT A GAME
On August 1, at 5 pm, the game Enemy Front will be frozen for one minute. At the same time players will be referred to the www.itwasntagame.com, where they will experience the tribute to Insurgents held every year in Warsaw with the city stopping to the sounds of sirens. In addition, they will learn key facts about the Rising.
The purpose of our event is simple, to promote international awareness of the Warsaw Rising. Whilst working on Enemy Front, we realized that this shared history and the day itself, whilst of enormous significance for the people of Poland, is barely known outside the boundaries of our country. This is why we took such great care to re-create an historically accurate depiction of the events that took place in wartime Warsaw, whilst retaining great respect for all involved in the conflict, within our game. Now, 70 years after the Rising, we hope that though this event, we can help the World understand the importance of that fateful day in Warsaw and why it is important to honor the memory of all those who fell in in combat, helping us to achieve freedom - said Marek TymiÅ„ski, CEO of CI Games.
AN IDEA OF THE INTERNATIONAL â€žW" HOUR
On Tuesday, August 1, 1944 at 5 pm (â€žW" Hour), the Warsaw Rising broke out. It was to become the largest military resistance action in Nazi-occupied Europe. In the capital about 50 combatants joined the fight. It was planned for just a few days but instead lasted for over two months.
For years, at â€žW" Hour, people of Warsaw and other Polish cities commemorate the heroes who died during the Rising. The city almost literally freezes for 60 seconds, residents and tourists stop, as well as cars and public transport. This year, thanks to Enemy Front, not only people who live in Poland have a chance to honor the heroes, others around the world will have the opportunity to join in as well.