Ben Schnetzer over zijn rol in Warcraft en het acteren voor een green screen

RDJ134 6 juni 2016 om 12:00 uur

De film Warcraft die is gebaseerd op de World of Warcraft video game, doet het heel erg goed in de bioscopen en ook de fans zijn er tevreden over. Nu had de website Collider een interview met Ben Schnetzer over zijn rol in de film en vertelde hij over het spelen van WoW en het acteren voor een greenscreen en daar van kan je hier onder alvast een stukje lezen.


Did you try playing the game, at all?

SCHNETZER
: A little bit. I mostly watched people play it. I think you have to play it for awhile, before you get the experience of it, and I didn't have the time to get to a place where I felt like it would be able to inform the work, at all. Whatever the genre of film you're doing and whatever the source material is, you have to adapt to the different genre, but it's the same work, as an actor. You're just trying to ground it in reality and find your truth in it.

Did it help that you did have a lot of practical sets and stuff for you to work off of, along with the green screen and effects?

SCHNETZER
: Yeah, I think that was a huge step in grounding it and making it feel real and concrete. It was tricky and it was challenging, at times, doing stuff on green screen. A lot is left up to the imagination. There are a lot of dots that you have to connect yourself. We knew that we were in amazing hands with ILM, with Duncan, and with the whole VFX team. It was a leap of faith that I think we were all very willing to make.

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